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How do you feel about Player Housing in Albion Online

Posted by on in Strategy and Operations
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Player housing is always a great idea in general, but it is very hard to make the feature interesting and meaningful. We will add the following features:
 
I) Hired NPCs
you can, given that your house is large enough and adequately furnished, you can hire different types of NPCs to live in your house.
 
The NPCs will give you daily quests, which happen in the open world
 
The NPCs will be productive on their own, but only if your character also carries out the respective activity in the open world with more Albion Online. For example, if you hire a wood cutter as an NPC, every time your character gathers wood in the open world, there is a small chance that the NPC will gather wood "while you are gone". This wood you can then pick up from time to time by visiting your player house.
 
Add on: you can equip your NPC, the better the equipment, the more effective he or she is
 
Add on: you need to supply your NPC with food
 
Add on: the nicer your player house, the more motivated and efficient the NPC will be
Add on for later (very unlikely to make it into closed beta): you can take 1 NPC out into the open world as a mercenary
 
Add on for later (very unlikely to make it into closed beta): you can also have pets (dogs, bears, dragons...) as NPCs.
 
II) Additional Housing Improvements
Revisit the buffs you get from your housing furniture to make them more meaningful. Ideally, turn them into long lasting daily buffs that really help you with character progression (such as: 5% fame bonus, etc)
 
III) Player Shops
Players can add a shop to their house (or guilds to Buy Albion Online Gold) which essentially acts like a small market place, with the difference that the player/guild decides on who can use it.
 
This, for example, allows you to offer gear to your guild members or friends and discounted prices, or allows you to set up a buy order for gear that your guild/friends are supposed to gather, giving them reward for doing so.
 
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Tagged in: Blade & Soul

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Guest Sunday, 31 July 2016